user FACTORY FIFTEEN
FACTORY FIFTEEN as FACTORY FIFTEEN
FACTORYFIFTEEN are a creative studio specialising in film, animation and architectural representation. Our backgrounds range from architecture and architectural visualisation to engineering, animation, film making, and photography. We are researching different ways in which the built environment can be recorded and augmented through film, using experimental tracking and animation techniques to communicate our visions. We are all also actively involved in education,...
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Nick / EC: FACTORY FIFTEEN
Date of birth: 1985.06.20
Location: United Kingdom, London
Nationality: British
Email: ku.oc.liamtoh@888oluap
Phone: 07725986715
Work: Founder of Factory Fifteen
EC status: Offline
Member since: 2009.04.07
Last updated: 2011.08.17
Views: 586219
Last login: 2012.03.31
awards
3D Studio Max, Vray, Photoshop,

2010.03.21

ROYAL CABINETS In an age of progressively automated manufacturing and fabrication processes, the Royal Cabinets are an aggressive expression of labour. Assembled from a contractor led design approach, the cabinets draw on highly skilled local craftsmen and artists to produce the fantastical. Staged within the proposed baron 'facadescape' of a financially fragile Canary Wharf, the Cabinets are programmatically charged with the loss of yet another great British labour force, Royal Mail. SEE THE FILM HERE: http://vimeo.com/12082308

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FACTORY FIFTEEN gallery
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2011.01.20
Hey Paul, i am really a fan of your work. Would like to ask you how, and with what setting you renderd these images? I trained vray myself but i got stuck at some point and my imaes do not seem to get better. also, how do you teach yourself? any good advises, tutorials or books on vray? anyway good luck with your future work, would love to see you as the 3d-art director in a feature film one day :)
2010.05.04
thanks very much 'arch hany' i am using various techniques to achieve the above images... 1- using within max the reactor system with wind and using the mesh bomb deformer, 2- using deconstructor (plugin) to split the mesh in a more natural way 3- using particle arrays within max which replace the geometry with chunks of itself (if that makes sense) if you really want to get into it then there is another plugin called rayfire which is amazing at more realistic breaking effects... my study was more abstract so i didnt bother with that but give it a try.... email me on info@pauldnicholls.com if you have any other questions... :)
2010.05.03
iam looking for a program of tool for 3ds max where i can destruct objects for animations just like to did in this image if u know any tutorial or helpful source i can begin with i will be very thankful
2010.05.03
Really Amazing
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